@startuml
sprite $faucet_drip [48x48/16] {
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}


!define FA6_FAUCET_DRIP(_alias) ENTITY(rectangle,black,faucet_drip,_alias,FA6 FAUCET_DRIP)
!define FA6_FAUCET_DRIP(_alias, _label) ENTITY(rectangle,black,faucet_drip,_label, _alias,FA6 FAUCET_DRIP)
!define FA6_FAUCET_DRIP(_alias, _label, _shape) ENTITY(_shape,black,faucet_drip,_label, _alias,FA6 FAUCET_DRIP)
!define FA6_FAUCET_DRIP(_alias, _label, _shape, _color) ENTITY(_shape,_color,faucet_drip,_label, _alias,FA6 FAUCET_DRIP)
skinparam folderBackgroundColor<<FA6 FAUCET_DRIP>> White
@enduml